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Floor drops

Power-ups

Monsters drop these on the floor. Walk over one and it acts on the spot or for a few seconds; the rarest ones turn a fight around.

Drops

Every power-up

The share says how often each one appears among all power-up drops.

30% of drops

Heart

Restores health on the spot.

25% of drops

Magnet

Pulls every XP orb on the floor to you.

20% of drops

Speed

A short burst of movement speed.

12% of drops

Bounty

A short gold rush: kills pay out more coin.

7% of drops

Fury

Fury — your damage surges for a few seconds.

4% of drops

Barrier

A barrier that absorbs incoming hits.

2% of drops

Freeze

Freezes the horde in place for a moment.

0.5% of drops

Blast

The rarest drop: a blast that clears the screen.

Timing

When to pick them up

A Heart is worth saving for when you are actually hurt, and a Magnet for when the screen is full of XP orbs. Timed boosts start the moment you touch them, so grab Fury and Speed when the horde is thick. Blessings from Thorn Sigils can raise both the drop chance and the strength of power-ups.

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