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Between runs

Progression between runs

A run ends; the account does not. Diamonds, permanent upgrades and hero mastery make every next run start a little stronger.

Diamonds

What diamonds are for

Diamonds are the currency that survives a run. You earn them from runs, daily quests in the Chronicle and the weekly leaderboard. Spend them at the Diamond Trader on permanent upgrades — the same catalog the game itself reads, listed here with every cost.

Diamond Trader

Permanent upgrades

Max level 50

Damage

Increases all damage dealt. +1% damage per level, +50% damage at level 50. First level 300 diamonds; all 50 levels 137,500 diamonds.

Max level 20

Movement Speed

Move faster from the start of every run. +1% movement speed per level, +20% movement speed at level 20. First level 250 diamonds; all 20 levels 28,750 diamonds.

Max level 5

Pickup Range

Collect XP and nearby rewards from farther away. +10% pickup range per level, +50% pickup range at level 5. First level 500 diamonds; all 5 levels 6,000 diamonds.

Max level 20

Gold Gain

Increases gold earned. +1% gold per level, +20% gold at level 20. First level 250 diamonds; all 20 levels 28,750 diamonds.

Max level 2

Skill Slot

Adds a skill slot to your loadout. +1 skill slot per level, +2 skill slots at level 2. First level 1,500 diamonds; all 2 levels 5,000 diamonds.

Max level 3

Potion Slot

Adds a potion slot to your loadout. +1 potion slot per level, +3 potion slots at level 3. First level 1,200 diamonds; all 3 levels 7,800 diamonds.

Max level 5

Reroll

Grants starting reroll charges to redraw unwanted chest items. +1 reroll charge per level, +5 reroll charges at level 5. First level 750 diamonds; all 5 levels 8,750 diamonds.

Skill and potion slots are the upgrades that change a run the most: a fourth damage skill or an extra potion multiplies everything else. Reroll charges let you redraw a chest item you do not want.

Mastery

Hero mastery ranks

Every run raises the mastery of the hero you played. Each rank grants a permanent bonus for that hero; you choose which of these three the rank goes into, or let the game pick.

Damage

Strengthens all skills.

Max HP

Raises maximum HP.

HP Regen

Improves healing over time.

Weekly

Weekly leaderboard and the Chronicle

Your best runs count toward the weekly leaderboard, and the top places earn diamonds when the week resets. The Hall of Fame on every floor’s plaza shows the current standings. The Chronicle holds daily quests — finish them for extra diamonds — and the beginner’s guide explains the rest of a run.

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