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Potion · Pickup Range

Magnetism Potion

Increases XP orb pickup range.

Effect

What Magnetism does

Increases XP orb pickup range.

Magnetism is a level-up pick that raises Pickup Range for the rest of the run. Every further pick adds another level, up to 60; rarer offers grant more per level.

Per level

Magnetism by rarity

Gain per level of Magnetism
Common+0.04× Pickup Range
Uncommon+0.05× Pickup Range
Rare+0.06× Pickup Range
Epic+0.07× Pickup Range
Legendary+0.08× Pickup Range

Luck — from Fortune or the Censer — shifts your offers toward the rarer rows.

Fit

Who Magnetism is for

Magnetism acts on your hero rather than on one skill, so it fits every build. It is strongest on long runs that reach the deep floors.

Timing

When to take Magnetism

Take it early if you want the whole run to benefit; Magnetism pays off over time rather than in the next fight. Out of slots? The Thorn Archive on each floor’s plaza removes a potion, and the Diamond Trader sells extra potion slots.

More

Other potions

Movement Speed

Swiftness

Increases movement speed.

Cast Speed

Haste

Increases cast speed of every skill except summons.

Damage

Might

Increases all skill damage.

Evasion

Evasive Step

Chance to fully avoid incoming contact damage.

Gold Gain

Prospecting

Increases gold earned from kills.

Max HP

Vitality

Increases max HP.

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